MFA Thesis

Paleo Journey: An Interactive Paleolithic Cave Art Experience. Using the User Experience (UX) Design Process to Develop An Interactive and Immersive Paleolithic Cave Art Exhibit Suitable for Children Between Five (5) and Seven (7) Years Old

Section Links:

Screen Shot 2019-10-20 at 12.54.14 PM
Exhibit Branding
User Reseach & User Testing
Paleo Journey_ An Interactive Paleolithic Cave Art Experience. Us_Page_86
Interaction Design

´╗┐Cave Art, Eadward Muybridge, Upper Paleolithic Proto-Animation, and Visual-Spatial Perception Development in Children 5-7 Years Old

User Journey Map

User Journey Maps assist in the planning of both physical spaces and digital interfaces.

Projection Mapping
User Personas

User personas help designers and developers understand the intended users. 

Exhibit Design
Exhibit Design